Digtial Design
2017
I worked in Gamesys as a Technical Artworker for the artworking team. My role as an artworker was to convert game art into digital assets to be used to create online gambling games. I served as a go-to point between the artist teams, producer, animators and developers to ensure each digital asset is accounted for and the game building process is done in an effective and efficient manner. Therefore constant communication which each team was a requirement.
This is the process where certain design elements in the game get translated to different languages based on the country the game is marketed to.
Lobby Tiles are a series of promotional banners for all Gamesys games. They are designed to be responsive across multiple touch points according to the different gaming websites Gamesys.